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- plug & play
- fully customizable by sound designer
- faster & cost effective: save up to 40% of your sound design steps
- real-time, dynamic audio rendering
- new gaming experience for end-users
Case study :
Jerry, lead audio for a Fantasy RPG project, needs to get high-quality sword sounds for a variety of movements and weapons. Instead of getting into the long process of sound recording/editing/tagging/integrating, he chooses the object SWORD from AudioGaming’s AudioGesture sound librairies.
Two months before shipping, big sword sounds need to be changed into small daggers. Usually, it’s a bad time for audio changes but, without any need for last minute recording/editing, Jerry adjusts his AudioGesture object for a dagger sound, and sends a new parameters set for integration. It only took him the amount of time he would have spent on setting up a new recording session.
AudioGesture meets your needs
More than 50 Audiogesture objects are available.
Contact us, we have solutions for your needs, ready for integration in your current project.